Augmented Reality Modules
This course is a practicum that uses a new Apple Teacher curriculum built around 9 freely available AR apps for the iPhone and iPad. Students learn to design lessons incorporating AR across the full range of PK-16 content.
Module 8: 3DBear App
3DBear is a storytelling app that allows students to tell an original story in their own surroundings by combining shapes, characters, and other kinds of 3D models. As the Apple Teacher explains, the 3DBear app includes tutorials, lesson plans, and challenges to support bringing context and design thinking into your learning environment.
- Follow this link to Apple’s lesson about the 3DBear app
https://appleteacher.apple.com/#/home/rp/T031489A - To get the 3DBear app, follow this link to the app store
https://apps.apple.com/us/app/3dbear/id1234975406
From the Literature
- Cherry, Dn. (2021). Window into Vesuvius: The Story Development and Production Process of an Augmented Reality Experience Based on the Letters of Pliny the Younger. Clemson University, ProQuest Dissertations Publishing. https://www.proquest.com/openview/717d6df82c74ffec88dccefe35a6550d/1?pq-origsite=gscholar&cbl=18750&diss=y
- Lesku, P., Ozirny, S., & Zhang, W. (2020). Beyond Storytime: Virtual Augmented Reality, AI, and Arts Programs for Middle Grades. ALSC Journal 18(4). https://journals.ala.org/index.php/cal/article/view/7491
- Tiede, J., Mangina, E. & Grafe, S. (2021). Evaluation Design Methodology for Piloting Two Educational Augmented Reality STEM Apps in European Elementary Schools. In T. Bastiaens (Ed.), Proceedings of EdMedia + Innovate Learning 2021 (pp. 185-190). Waynesville, NC: Association for the Advancement of Computing in Education (AACE). https://www.learntechlib.org/p/219656/