Augmented Reality Modules
This course is a practicum that uses a new Apple Teacher curriculum built around 9 freely available AR apps for the iPhone and iPad. Students learn to design lessons incorporating AR across the full range of PK-16 content.
Module 3: GeoGebra 3D App
The GeoGebra 3D Calculator lets you experiment with abstract concepts in their surroundings by solving 3D math equations, placing 3D objects on a physical surface, and examining them from any angle.
- Follow this link to Apple’s lesson about the GeoGebra 3D Calculator
https://appleteacher.apple.com/#/home/rp/T031484A - To get the GeoGebra 3D Caculator app, follow this link to the app store
https://apps.apple.com/us/app/geogebra-3d-calculator/id1445871976
From the Literature
- Brzezinski, T. (2019). Augmented Reality: Ideas for Student Explorations. https://www.geogebra.org/m/RKYFdQJy
- Haas, B., Yves, K., & Zsolt, L. (2020). Outdoor STEAM integrated framework in elementary schools in Luxembourg using MathCityMap and GeoGebra 3D Calculator. Asian Technology Conference in Mathematics (ACTM). https://orbilu.uni.lu/handle/10993/45108
- Haas, B., Kreis, Y., & Lavicza, Z. (2021). Integrated STEAM Approach in Outdoor Trails with Elementary School Pre-service Teachers. Educational Technology & Society, 24(4), 205–219. https://www.jstor.org/stable/48629256
- Lavicza, Z., Haas, B. & Kreis, Y. (2020). Discovering Everyday Mathematical Situations Outside the Classroom with MathCityMap and GeoGebra 3D. In M. Ludwig, S. Jablonski, A. Caldeira, & A. Moura (Eds.), Research on Outdoor STEM Education in the Digital Age. Proceedings of the ROSETA Online Conference in June 2020 (pp. 23-30) Münster: WTM. https://orbilu.uni.lu/bitstream/10993/43471/1/Lavicza%20et%20al.%20-%202020%20-%20Discovering%20Everyday%20Mathematical%20Situations%20Outsi.pdf
- Tang Minh Dung (2020). Engaging pre-service Mathematics teacher in using Augmented Reality technology: The case of “3D Calculator” APP. Ho Chi Minh City University of Education. Journal of Science, 17(3), 486-499. https://www.researchgate.net/profile/Tang-Dung/publication/340296208_Engaging_pre-service_mathematics_teacher_in_using_augmented_reality_technology_the_case_of_3D_calculator_app/links/5e82c6a8a6fdcc139c175044/Engaging-pre-service-mathematics-teacher-in-using-augmented-reality-technology-the-case-of-3D-calculator-app.pdf
- Teichrew, A., & Erb, R. (2020). How augmented reality enhances typical classroom experiments: examples from mechanics, electricity and optics. Physics Education. 55(6). https://iopscience.iop.org/article/10.1088/1361-6552/abb5b9