Entertainment

Unit 2-3 Entertainment

After completing this unit, you will be able to:

Reading

Read chapter 5 of the Multimedia Literacy textbook to study the concepts covered by this unit.

Online Activities

Much of the innovation in multimedia sound and graphics originates in the entertainment industry. There is intense competition among cinematographers and video game producers to deliver the most dazzling and engaging special effects. Interactive movies appearing on CD and DVD encourage the user to influence the story or play a role in it. Research and development in virtual reality are providing new visualization, mobility, and tracking devices that immerse the user so completely that the simulated experience seems real. The following online activities reinforce these concepts and bring the reading to life:

Assignments

One of the major assignments in this course is the term paper that you will write on a topic of your choosing related to a multimedia trend or issue in your chosen field. The other large assignment in this course is the multimedia application that you will develop and publish to the Web, again on a topic of your choosing. If entertainment is your field, it is possible that the readings in this unit will help you decide upon one of these topics. After you choose your topics, remember to respond to the assignments that ask you to tell your instructor what topics you have chosen:

Back Home Up Next