
Unit 2-7 Application Development Packages
After completing this unit, you will be able to:
- Define the categories of application development packages and recognize
the names of the major packages in each category.
- Know when to use a presentation package, a hypermedia program, an
animation package, or a full-fledged authoring tool.
- Experience what the different packages are like by running product
demonstrations and downloading product demonstrations.
- Define the term Instructional Management System (IMS) and know how to
locate and compare the commercially available IMS products.
Reading
Read chapter 9 of the Multimedia Literacy textbook to study the
concepts covered by this unit.
Online Activities
Follow these links for demonstrations and more information about the
development packages covered in this unit:
- The goal of presentation packages is to make it easy for you to
produce convincing multimedia shows consisting of slides, audio clips,
animations, and full-motion sequences. Industry leader PowerPoint is
so-named because of how the package is intended to influence an audience.
Several graphics packages also have presentation capabilities. One of
PowerPoint's competitors, for example, is Harvard Graphics, which is a
high-powered graphics package with presentation capabilities. Follow the
Multilit Web site links to
learn
the latest about the status of these presentation packages.
- Hypermedia programs go beyond the linear slide-show metaphor used in
presentation packages to provide an infinite capability to link objects
and enable users to navigate among them. Follow the Multilit Web
site links to the most popular
hypermedia
programs.
- Multimedia sequencers are programs that let you show a series of
audiovisual events, either one after the other or in synchronization with
each other. These events often include animations. The Multilit Web
site links to
three
industry-leading programs that enable you to create animations and
present them as part of a multimedia sequence, namely, Adobe Premiere,
Autodesk 3D Studio, and Macromedia Director.
- Full-fledged application development tools that let you present
material, ask questions about it, evaluate user input, and branch
accordingly are called authoring systems. In the past, before
graphical user interfaces became popular, authoring was a tedious and
time-consuming process, often requiring hundreds of hours of work to
create one hour of completed material. The Multilit Web site links
to
authoring systems that use windowed environments to the reduce
considerably the time needed to create a sophisticated application.
- The Web is fast becoming the preferred medium for publishing
multimedia applications. The Multilit Web site links to some of the
more popular Web
page creation tools.
- An instructional management system (IMS) is an educational environment
that can present instructional content, make assignments to students,
administer tests, help instructors grade assignments, record student
progress, provide feedback to students, and export grades and other kinds
of records. In short, an IMS provides the educational infrastructure for
organizing and delivering applications created by the other kinds of
multimedia software discussed in this chapter. The
Multilit Web site links to examples and comparisons of some of
the leading instructional management systems. The
Serf software that some institutions use
to deliver this course is an example of an instructional management
system.
Assignments
One of the major assignments in this course is the term paper that you
will write on a topic of your choosing related to a multimedia trend or
issue in your chosen field. The other large assignment in this course is the
multimedia application that you will develop and publish to the Web, again
on a topic of your choosing. If multimedia development is your intended field, it is possible that
the readings in this unit will help you decide upon one of these topics.
After you choose your topics, remember to respond to the assignments that
ask you to tell your instructor what topics you have chosen:
- A major part of your grade in this course is determined by a term paper
that you write on a topic of your choosing related to a multimedia trend or
issue in the field of education or communications. Your paper must be about
six pages long and contain at least six bibliographic references if you are
taking this course for undergraduate credit, or about twelve pages long with
at least twelve references for graduate credit. Before you write the paper,
you need to have your topic approved. Please tell what your paper is going to
be about. Say why you have chosen this topic, tell how you plan to research
it, and indicate how the writing of this paper will help you achieve the goals
you had for taking this course. Your instructor will respond by writing a
comment on this assignment to let you know if your topic is approved.
- The largest part of your grade in this course is determined by the
multimedia application that you will create. Your application must have at
least seven screens if you are taking this course for undergraduate
credit, or at least fourteen screens for graduate credit. Before you
develop the application, you need to have your topic approved. Please tell
what your application is going to be about. Say why you have chosen this
topic, and tell how you plan to design it. Describe your intended
audience, tell how they will use your application, and indicate how
developing this app will help you achieve the goals you had for taking
this course.
