Solutions for Problem Set 2

Last revised 1999/09/20

HRW pp. 28-35 #11, 12, 15, 17, 19, 21, 23, 48, 87.
Written problem III.
[I do not yet have web-readable solutions for 12, 19, or 21.]

Problem 11

Diagram

The two diagrams are shown with t/T on the horizontal axis rather than just t to make it easier to compare the two. Since T is different in the two cases, the horizontal scales are different also. The upper diagram is most of the answer to part (e).

Quantities Given and Needed

First average speed (either case) v1 = 35 mi/hr
Second average speed (either case) v2 = 55 mi/hr
Overall average speed (either case) vave = ?
Time of first part of trip (either case) t1
Time of second part of trip (either case) t2
Total time of trip (one way: either case) T
Length of trip L
Average velocity for round trip V

Techniques

Use the definition of average velocity, vave = d / t over and over

Details

Part (a) Part (b)
D = vave T (eq. A1)
D = v1 T/2 + v2 T/2 (eq. A2)
D = vave T (Eq. B1)
D = v1 t1 + v2 t2 (Eq. B2)
D/2 = v1 t1      D/2 = v2 t2 (Eq. B3)
T = t1 + t2 (Eq. B4)
Solving A1 and B1 for the velocities we want:

vave = D / T

Substitute for D from A2

vave = (1/T) [ (v1+ v2 ) T/2 ]
= (v1 + v2 ) / 2
= 45.0 mi/hr

vave = D / T

Find t1 and t2 from (B3) and substitute into (B4)

T = D / (2 v1 ) + D / (2 v2 )

so that

vave = D / [D / (2 v1 ) + D / (2 v2 )]
= [ 1 / (2 v1 ) + 1 / (2 v2 ) ]-1
= 42.8 mi/hr

The two averages are not the same. The average volocity for physics is a time average (switching at the halfway time), not a spatial average (switching at the halfway distance). Therefore the physical average corresponds to the average found in part (a).

Part (c)

The average speed for the round trip is another case of averaging one speed for half the distance of a trip and another speed for the other half. Thus the method of part (a) applies, and

Vave = [ 1/(2 va) + (1/(2 vb)]-1

Vave = 43.9 mi/hr

Part (d)

The average velocity for the trip is v = (r1 + r2)/T, but r1 = - r2, so the (vector) velocity is zero.

Part (e)

The requested graph is the upper one in the figure at the beginning of the solution. The slope of the line connecting the beginning of the trip (t=0) with the end of the trip (t=T) is the average speed.


Problem 15

Diagram needed

Quantities Given and Needed

Speed of each train: vt = 30 km/hr
Speed of bird: vb = 60 km/hr
Initial distance between trains: d0 = 60 km
Distance travelled by bird: D = ?
Number of trips by bird: N = ?
time before trains meet: T

Techniques

At any turn, the bird can outfly the train it is nearest and therefore get to the other train before the first train does. At any turn whatsoever. So the bird makes an infinite number of trips.

We know the bird's speed, so if we knew how long it flew we would know how far it went. But it flies until the trains reach the same place at the same time. Since we know how fast the trains come together and how far apart they were at the beginning, we can calculate the time it takes the trains to come together.

Details

D = vb T  gives the distance the bird flies

d = 0 = d0 - (2 vt) T [from trains' motion]
So    T = d0 / (2 vt )

Then substituting for T in the equation for the bird's motion
D = vb [ d0 / ( 2 vt) ]
D = 60 km.


Problem 17

Diagram

See HRW p. 29 , figure 2-17

Discussion

0 < t < 2: In this region x is positive and decreasing. Positive x means that the armadillo is to the right of the origin, and decreasing x means that the tangent to the line x(t) has a negative slope and that the animal's velocity is negative. At t = 2, x = 0 and the animal is at the origin.

2 < t < 3: In this region, x < 0 so the armadillo is left of the origin on the x-axis. Also, x is still decreasing and the animal's velocity is negative. At t = 3 the slope of the tangent to x(t) vanishes. Hence at that time the animal's velocity is zero.

3 < t < 4: Here x < 0 and the armadillo is still left of the origin. The slope of x(t) is positive and x is increasing, so the animal's velocity is positive. At t = 4 the animal reaches the origin.

4 < t: Here x > 0 and v > 0. The armadillo is to the right of the roigin and moving further to the right.


Problem 23

Diagram

See HRW p. 30 figure 23 (b)

Discussion

(a)
The velocity is positive everywhere the line is moving upwards (i. e. positive slope)
The velocity is zero everywhere the slope is zero
The velocity is negative everywhere the slope is negative, i. e. where the line is headed down.

The acceleration is positive everywhere the line is curved upwards.
The acceleration vanishes everywhere the line is straight.
The acceleration is negaive everywhere the line is curved downwards.

(b)
Just to the left of B the line is curved downward and you know that the acceleration is negative. Just to the right of B the line is straight and you know that the acceleration vanishes. Somewhere between these two regions the acceleration had to change, but you can't tell by simple visual inspection exactly where the change took place or how long the acceleration was not constant.


Problem 48

Diagram

Quantities Given and Needed

Starting speed of automobilev0 = 56 km/hr
Initial distance of barrier from automobiled = 24.0 m
Time elapsed before hitting harriert = 2.00 s
Acceleration of car a = ?
Speed of car at impact vf = ?

Techniques

Clearly this is a case of one-dimensional motion with constant acceleration. In this type of problem, we use the two related formulae

x = x0 + v0 t + (1/2) a t2
v = v0 t + a t

where t is the time interval between the measurement of x and the determination of x0 and t0 . It is convenient in this problem to put the origin of both x and t at the initial position of the car. Then x0 vanishes, and the final position is the position d of the barrier.

Details

From the first equation we have

d = 0 + v0 t + (1/2) a t2

in which only a is unknown. Hence

a = 2 (d - v0 t) / t2 = -4.61 x 104 km/hr2

If we substitute this value for a into the second equation, we get the final velocity vf directly:

vf = v0 + [ 2 (d - v0 t) / t2 ] t

vf = - v0 + (2 d)/t = 30.4 km/hr

Hopefully the driver was wearing a seat belt.


Problem 87

Diagram

Quantities Given and Needed

Speed of balloon: v0 = 12 m/sec
Height when package is dropped: y0 = 80 m
Time required to reach the ground: delta t = ?
Speed of package at ground: vf = ?
Final position of package: y = 0 m
Acceleration of gravity: g = 9.8 m/sec2

Techniques

The package is in one-dimensional motion with constant acceleration. Take up to be the positive direction. Then the initial velocity of the package is the velocity it gets by being attached to the upward-moving balloon, its initial position is the height of the balloon, and its final position is on the ground. Let the ground be y = 0. Since the package is falling under gravity, the acceleration is -g [g downward]. The equations of motion with constant acceleration are

y = y0 + v0 (delta t) + (1/2) a (delta t)2.

v = v0 + a (delta t)

and, of course, a = - g

Details

0 = y0 + v0 (delta t) - (1/2) g (delta t)2. (1) [only the time inverval is unknown]
v = v0 - g (delta t) (2) [the final speed and the time interval are unknown]

Solve (1) for the time interval, and then (2) will give the final speed. Since (1) is quadratic, we get two possible answers:

delta-t1 = [1/g] [v0 + sqrt(v02 + 2 g y0) ] = 5.45 sec
delta-t2 = [1/g] [v0 - sqrt(v02 + 2 g y0) ] = - 3.00 sec

The second time is before the package is released. This value is impossible and can be rejected as an unphysical solution [it actually is the time at which the package would have to be thrown upward from the ground in order to reach the balloon at t = 0]. Therefore time interval between our dropping the package and its hitting the ground is 5.45 sec.

The value delta-t2 may be substituted into equation (2) to give

v = v0 - g delta-t2

v = - sqrt( v02 + 2 g y0) = -41.4 m/sec2 .

The values we obtain may be checked by substituting them into the original equations and obtaining identities, 0 = 0 for the first equation and -41.4 m/sec = -41.4 m/sec for the second equation.


Problem III

Diagram

The solid rectangles show the positions of the two cars at t = 0 and the outlined squares show their positions at t = tf .

Techniques

Clearly we have one-dimensional motion at zero acceleration. We have two cars, so we must write equations that represent each of their positions as a function of time, that represent their being a distance d apart at t=0, and that they are at the same spot at t = tf . The equations are all based on x = x0 + v t, and are

x1 = 0 + v1 t

x2 = d + v2 t

x1(tf) = x2(f)

The initial positions in the first two equations are chosen, looking at the diagram, to represent the distance between the two cars at t = 0. The third equation is the condition that they be side by side at t = tf

Details

Substituting the first two equations into the third gives

v1 tf = d + v2 tf

so that

tf = d / (v1 - v2 )

which gives the answer to the question of "when." Substituting into the equation for x1 gives

x1 = x2 = d [v1 / (v1 - v2 )]

which tells us where they are beside each other.