Serf Exported Syllabus Title: Advanced Multimedia Columns: 10 EventID: 529 SyllabusID: 4 Position: 1 Type: 7 Heading: Jumpstart Information Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: EventID: 530 SyllabusID: 4 Position: 2 Type: 6 Heading: Getting Started Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Welcome to the Advanced Multimedia Design and Development course! This course hasn't officially started yet, but you can go ahead and start working on it. First, read the information on this page; then you can scroll down to access the course materials. EventID: 531 SyllabusID: 4 Position: 3 Type: 6 Heading: Serf's Up! Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: The course syllabus is being delivered by a distance learning system called Serf. On every Serf screen, you can use the scrollbar to scroll down to a navigation menu that makes it easy to find your way around. EventID: 532 SyllabusID: 4 Position: 4 Type: 7 Heading: Record Keeping Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: EventID: 533 SyllabusID: 4 Position: 5 Type: 6 Heading: Assignments Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: When you submit assignments in this course, you will do so via the Web. You'll either answer questions asked on the syllabus or create a Web page containing the work your instructor assigned, and then you'll click a Submit button to submit the assignment for a grade. EventID: 534 SyllabusID: 4 Position: 6 Type: 6 Heading: Grades Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: At any time, you can see a progress report that shows what you've done so far in this course. You'll also be able to see your grades on the assignments you'll be submitting. EventID: 535 SyllabusID: 4 Position: 7 Type: 7 Heading: Textbook Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: EventID: 536 SyllabusID: 4 Position: 8 Type: 6 Heading: Textbook Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: If you have not already done so, you should purchase a copy of the textbook that will be used in this course. The textbook is The Systematic Design of Instruction by Walter Dick and Lou Carey. The publisher is HarperCollins, ISBN 0-673-99084-2. EventID: 537 SyllabusID: 4 Position: 9 Type: 4 Heading: Course Information Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: EventID: 538 SyllabusID: 4 Position: 10 Type: 3 Heading: Course Number Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: EDDV 885 EventID: 539 SyllabusID: 4 Position: 11 Type: 3 Heading: Credits Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: 3 EventID: 540 SyllabusID: 4 Position: 12 Type: 3 Heading: Instructor Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Fred T. Hofstetter EventID: 541 SyllabusID: 4 Position: 13 Type: 3 Heading: Course Description Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: An advanced practicum in the systematic development of computer-based learning materials. Participants form teams to design and develop advanced multimedia applications for delivery on the World Wide Web. Each team selects a topic and conducts research on what has been learned by other groups developing applications in the content area. Informed by this research, the team designs an educational application and presents it for critique and discussion by the entire class. Then the team selects an appropriate hardware platform and suite of development software. Participants comment on progress as the applications undergo development on the Web. The contributions of each team member are logged into an online portfolio that is used for grading purposes. At the end of the term, each team presents its project formally in class for a final review and critique by all class members. EventID: 542 SyllabusID: 4 Position: 14 Type: 4 Heading: Requirements and Prerequisites Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: EventID: 543 SyllabusID: 4 Position: 15 Type: 3 Heading: Requirements Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: In addition to attending class, participants will be expected to spend at least six hours per week working on team projects. The research and design of an original multimedia application will constitute one-third of the final grade; active participation on the development team will constitute another third; and the final project will count the remaining third. All students must make effective use of the course listserv and newsgroup to communicate with team members and their professor. Students will keep track of their projects electronically in Web pages that the instructor will visit periodically to review and comment. Final projects will be mounted on the Web. EventID: 544 SyllabusID: 4 Position: 16 Type: 3 Heading: Prerequisites Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Every student in this course will need an Internet account that provides the basic Internet services of e-mail and the World Wide Web. All students must have completed EDDV 685 (Multimedia Literacy) or its equivalent. EventID: 545 SyllabusID: 4 Position: 17 Type: 4 Heading: Logistics Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: EventID: 546 SyllabusID: 4 Position: 18 Type: 3 Heading: Multimedia PC Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: To complete the hands-on computer assignments, each student will need access to a multimedia PC that is connected to the Internet. EventID: 547 SyllabusID: 4 Position: 19 Type: 3 Heading: Willard 309 Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: All students registered in this class have the option of using the multimedia PCs in the Willard 309 computer lab. This lab operates on a local area network, and you must have a network account in order to log onto the network. Every student in this course has a pre-assigned network account. The lab assistants can show you how to log on and activate this account. Note that the use of the Willard 309 lab is totally optional in this course. If you have your own multimedia PC and Internet connection, you may never need to use the network in Willard 309. EventID: 548 SyllabusID: 4 Position: 20 Type: 3 Heading: Textbook and CD Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: The course textbook, which is entitled The Systematic Design of Instruction, is available in the bookstores on the Newark campus of the University of Delaware and in the Georgetown Higher Education Building. You will need a copy of the textbook in order to complete the course assignments. EventID: 549 SyllabusID: 4 Position: 21 Type: 3 Heading: Assigned Readings Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: No paper is distributed in this course. Instead, all of the assigned readings are mounted on the Web, either as traditional Web pages, or as PDF files. PDF stands for Portable Document Format; it's a technology for distributing printed documents over the Web without the hassles involved in handling paper physically. EventID: 550 SyllabusID: 4 Position: 22 Type: 2 Heading: The Systems Approach Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: EventID: 551 SyllabusID: 4 Position: 23 Type: 1 Heading: Classroom Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Present and discuss the systems approach to instructional design. Review the steps of determining and analyzing instructional goals, analyzing learners and contexts, writing performance objectives, developing instructional strategy, creating the application, conducting a formative evaluation, revising the application, and conducting a summative evaluation. EventID: 552 SyllabusID: 4 Position: 24 Type: 1 Heading: Best Practice Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Students conduct research to find the best practice in multimedia applications and educational theory in their topic areas. EventID: 553 SyllabusID: 4 Position: 25 Type: 8 Heading: Listserv Tracking: 0 Weight: 5 Deadline: 0 Columns: 0 Text: Every student in this course is required to enroll in the class listserv. To do that, follow these steps:
subscribe multidesign-list your_email_address
EventID: 554 SyllabusID: 4 Position: 26 Type: 1 Heading: Reading Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Dick and Carey, Chapters 1-4. EventID: 555 SyllabusID: 4 Position: 27 Type: 2 Heading: Developing Instructional Strategy Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: EventID: 556 SyllabusID: 4 Position: 28 Type: 1 Heading: Classroom Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Review models of effective multimedia and computer-based learning materials. Help students conceive projects and adopt an appropriate design paradigm. Conduct visualization exercises. EventID: 557 SyllabusID: 4 Position: 29 Type: 1 Heading: Teams Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Students form teams and begin to design their multimedia applications. EventID: 558 SyllabusID: 4 Position: 30 Type: 8 Heading: Newsgroup Tracking: 0 Weight: 10 Deadline: 0 Columns: 0 Text: Every student in this class is required to join and participate in the course newsgroup. The name of the newsgroup for this course is udel.fall97.multidesign. Please join in the conversations you will find in progress there, and initiate new topics as you wish. EventID: 559 SyllabusID: 4 Position: 31 Type: 1 Heading: Reading Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Dick and Carey, Chapters 5-8. EventID: 560 SyllabusID: 4 Position: 32 Type: 2 Heading: Designing Instructional Materials Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: EventID: 561 SyllabusID: 4 Position: 33 Type: 1 Heading: Classroom Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Review each team's preliminary project design. Reflect on how these design ideas complement or improve upon current practice in the discipline. EventID: 562 SyllabusID: 4 Position: 34 Type: 1 Heading: Design Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Students complete the design of their multimedia applications. EventID: 563 SyllabusID: 4 Position: 35 Type: 1 Heading: Reading Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Dick and Carey, Chapter 9. EventID: 564 SyllabusID: 4 Position: 36 Type: 2 Heading: Multimedia Development Software Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: EventID: 565 SyllabusID: 4 Position: 37 Type: 1 Heading: Classroom Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Present hardware and software options for developing advanced multimedia applications. Help each team adopt the proper tool set for creating their application. EventID: 566 SyllabusID: 4 Position: 38 Type: 1 Heading: Toolset Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Each team adopts a tool set. Team members learn the tools they will be responsible for using during the development project. EventID: 567 SyllabusID: 4 Position: 39 Type: 1 Heading: Reading Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: NewMedia's latest reviews of multimedia development tools. EventID: 568 SyllabusID: 4 Position: 40 Type: 2 Heading: Practicum I Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: EventID: 569 SyllabusID: 4 Position: 41 Type: 1 Heading: Classroom Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Instruction in advanced multimedia techniques required for completion of development projects. EventID: 570 SyllabusID: 4 Position: 42 Type: 1 Heading: Reading Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Students will have been assigned tutorial readings appropriate to the toolset adopted for their team's project. EventID: 571 SyllabusID: 4 Position: 43 Type: 2 Heading: Practicum II Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: EventID: 572 SyllabusID: 4 Position: 44 Type: 1 Heading: Classroom Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: A continuation of instruction in advanced multimedia techniques required for completion of development projects. EventID: 573 SyllabusID: 4 Position: 45 Type: 5 Heading: Contributions I Tracking: 0 Weight: 17 Deadline: 0 Columns: 0 Text: Students record the contributions they make this week toward accomplishing the project's goals. EventID: 574 SyllabusID: 4 Position: 46 Type: 2 Heading: Formative Evaluation Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: EventID: 575 SyllabusID: 4 Position: 47 Type: 1 Heading: Classroom Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Discuss the role of subject-matter and learner specialists in formative evaluation. Compare one-to-one versus small-group evaluation. Present procedures for conducting field trials. Cast formative evaluation in the performance context. Discuss techniques for data collection. EventID: 576 SyllabusID: 4 Position: 48 Type: 1 Heading: Data Collection Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Each team adopts a data collection strategy that will be used in formative evaluation of their project. EventID: 577 SyllabusID: 4 Position: 49 Type: 1 Heading: Reading Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Dick and Carey, Chapter 10. EventID: 578 SyllabusID: 4 Position: 50 Type: 2 Heading: Practicum III Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: EventID: 579 SyllabusID: 4 Position: 51 Type: 1 Heading: Classroom Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Instruction in advanced multimedia techniques required for completion of development projects. EventID: 580 SyllabusID: 4 Position: 52 Type: 1 Heading: Reading Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Students will have been assigned tutorial readings appropriate to the toolset adopted for their team's project. EventID: 581 SyllabusID: 4 Position: 53 Type: 2 Heading: Practicum IV Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: EventID: 582 SyllabusID: 4 Position: 54 Type: 1 Heading: Classroom Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: A continuation of instruction in advanced multimedia techniques required for completion of development projects. EventID: 583 SyllabusID: 4 Position: 55 Type: 5 Heading: Contributions II Tracking: 0 Weight: 17 Deadline: 0 Columns: 0 Text: Students record the contributions they make this week toward accomplishing the project's goals. EventID: 584 SyllabusID: 4 Position: 56 Type: 2 Heading: Revising Instructional Materials Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: EventID: 585 SyllabusID: 4 Position: 57 Type: 1 Heading: Classroom Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Analyzing data from one-to-one, small group, and field trials. Compare the analysis of objective data to the process of analyzing attitudinal data. EventID: 586 SyllabusID: 4 Position: 58 Type: 1 Heading: Portfolio Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Students determine how to revise their projects based on formative evaluation data. EventID: 587 SyllabusID: 4 Position: 59 Type: 1 Heading: Reading Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Dick and Carey, Chapter 11. EventID: 591 SyllabusID: 4 Position: 60 Type: 2 Heading: Practicum V Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: EventID: 592 SyllabusID: 4 Position: 61 Type: 1 Heading: Classroom Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Instruction in advanced multimedia techniques required for completion of development projects. EventID: 593 SyllabusID: 4 Position: 62 Type: 5 Heading: Contributions III Tracking: 0 Weight: 17 Deadline: 0 Columns: 0 Text: Students record the contributions they make this week toward accomplishing the project's goals. EventID: 594 SyllabusID: 4 Position: 63 Type: 2 Heading: Summative Evaluation Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: EventID: 595 SyllabusID: 4 Position: 64 Type: 1 Heading: Classroom Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Present the expert judgment phase and the field-trial phase of summative evaluation. EventID: 596 SyllabusID: 4 Position: 65 Type: 1 Heading: Portfolio Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Each team creates a checklist for the content analysis and the design analysis of their project. To judge the project's utility, each team creates a form for feasibility analysis. EventID: 597 SyllabusID: 4 Position: 66 Type: 1 Heading: Reading Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Dick and Carey, Chapter 12. EventID: 598 SyllabusID: 4 Position: 67 Type: 2 Heading: Final Project Presentations Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: EventID: 599 SyllabusID: 4 Position: 68 Type: 1 Heading: Classroom Tracking: 0 Weight: 0 Deadline: 0 Columns: 0 Text: Teams will present their multimedia projects. Each team will have thirty minutes. After each presentation, fellow students will comment on the strengths and special features of the project, while the next team gets its project running and ready to show. EventID: 600 SyllabusID: 4 Position: 69 Type: 5 Heading: Group Project Tracking: 0 Weight: 33 Deadline: 0 Columns: 0 Text: Final versions of portfolios and projects must be mounted on the Web for Dr. Hofstetter to review and grade.