Recommended Courseware Evaluation
Criteria
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Required Instructional Design and Pedagogy: Does
it teach?
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____ Appropriate teaching strategy,
based on best-known methods
This covers a wide range of possible
problems, from little or no interactivity to insufficient examples for
concept development. One program had no graphics at all, even though it
was a mathematics package intended for very young children. Learners at
early stages of development are known to need concrete examples rather
than text only.
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____ Presentation on screen contains
nothing that misleads or confuses students
One particularly blatant error of
this type was in a courseware package intended to teach young children
about how the human body works. It depicted the human heart as a square
box. Another, a math program, displayed a number of objects based on what
the student answered, but never bothered to change the number of objects
if it was a wrong answer. Thus, the student could be seeing the corrected
numeral but the wrong number of objects.
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____ Comments to students that are
not abusive or insulting
Programs must be sensitive to student's
feelings, even if comments are intended humorously. One program based on
a well-known cartoon cat with an acerbic personality belittled the student's
name, saying "What kind of name is that for a worthy opponent?" It also
commented on the student's "lack of mental ability" when a wrong answer
was supplied. Although this was in keeping with the cat's persona, it was
still inappropriate.
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____ Readability at an appropriate
level for students who will use it
Although this may apply to any use
of language in any program, it is particularly applicable to tutorials,
which may require many explanations. For example, one tutorial for second-grade
math skills had explanations at a fourth-grade reading level. This would
probably not be an appropriate expectation for students who have trouble
with this level of math.
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____ Graphics fulfill important purpose
and are not distracting to learners
Pictures and animation are considered
motivational to students, but this is not always true. For example. animated
feedback may be charming the first ten times the students see it, but may
achieve just the opposite effect after that. Also, some courseware attracts
students' attention by flashing text or objects on the screen. This can
be distracting when one is trying to focus on other screen text. Early
courseware used a device called "scrolling" which had text moving up the
screen as the student tried to read it, but this was quickly identified
as a distracting mechanism and is rarely seen now.
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Required for Content: Is it correct?
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____ No grammar, spelling, or punctuation
errors on the screen
Even though a program may be on a
nonlanguage topic, it should reflect accurate language since students learn
more than just the intended skills from instructional materials. One early
release on punctuation skills misspelled the word "punctuation" three different
ways in the program!
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____ All content accurate and up-to-date
Many people do not associate errors
such as these with courseware material; they seem to trust content presented
on a computer, as if the computer would correct the text itself if it spotted
a problem! Content inaccuracies have been observed in a number of packages.
For example, one program referred to blood as a "red substance," which,
of course, is not always true. Instructional materials in social studies
should be carefully screened for inaccurate reflections of country names,
which are changing rapidly.
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____ No racial or gender stereotypes
Look for diversity in names and examples
used. Are they all for "Dick and Jane" and are they always in the suburbs?
Also review examples for gender stereotypes. Are all doctors men? Are all
homemakers women?
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____ Social characteristics
Does courseware exhibit a sensitive
treatment of moral and/or social issues? For example, do games and simulations
avoid unnecessary violence?
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Required for User Flexibility: Is it "user friendly"?
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____ User has some control of movement
within the program
Depending on the purpose of the program,
the students should normally be able to go from screen to screen and read
each screen at a desired rate. They should also have exit options available
at any time.
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____ Can turn off sound, if desired
Since courseware may be used in classrooms,
the teacher should have the ability to make the courseware quiet so it
will not disturb others.
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Required Technical Soundness: Does it work correctly?
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____ Program loads consistently, without
error
A common problem in early courseware,
problems of this kind are not seen very often now.
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____ Program does not break, no matter
what the student enters
Again, this was a more common problem
in early courseware. Programs should be designed to expect any possible
answer, not just the correct or most obvious ones. When unexpected answers
are entered, they should give an appropriate response to get the student
back on track.
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____ Program does what the screen says
it should do
If the screen indicates the student
should be able to exit or go to another part of the program, this capability
should be allowed as stated.
Optional criteria. Teachers reviewing
courseware may consider a great many other criteria depending on their
needs, the program's purpose, and the intended audience. These are detailed
in Roblyer (1983), Lockard et al., 1990) and Merrill et al., (1992). Many
of these criteria, which are listed below, are subjective in nature; it
is up to the teacher to decide whether or not the courseware meets them.
Optional Instructional Design Criteria
Does the courseware state its objectives?
____ Prerequisite skills
Are skills specified that students
will need to do the courseware activities?
Do instructional units follow a logical
sequence based on skill hierarchies?
Do tests match stated skills and
are they good measures of the skill?
Are stated skills "educationally
significant" (e.g., in the curriculum)?
Does courseware make good use of
the medium?
Is there evidence the courseware
has been field-tested with students and revised based on this feedback
before its release?
Optional Student Use Criteria
Is the program easy to use for the
intended students? Does it require physical dexterity to answer items the
students may not have even though they know the correct answers? Is a lot
of typing required?
Are the keys required to input answers
easy to remember (e.g., pressing "B"for going "back")?
Are alternate input devices allowed
to make courseware more usable for special populations?
Are there on-screen directions on
how to use it?
Are there print support materials
to support on-screen activities?
Is a "HELP" feature available if
the student runs into difficulty?
Can students skip directions, if
they desire, and go straight to the activities?
Do materials foster creativity rather
than just rote learning?
Are students given an on-screen summary
of performance when they finish working?
Optional Teacher Use Criteria
Can teachers figure out, with minimum
effort, how to work the program?
Does courseware contain adequate
recordkeeping and management capabilities?
Are clear, nontechnical teachers
manuals available with the courseware?
Are courseware materials designed
to integrate easily into other activities the teacher is doing?
Does courseware improve the teacher's
ability to teach the subject?
Can teachers adapt the courseware
for their needs by changing content (e.g., spelling words) or format (e.g.,
animated versus written feedback)?
Optional Presentation Criteria
Are graphics, animation, and color
used for instructional purposes rather than flashiness?
Are screens so "busy" or cluttered
that they interfere with reading?
Is speech of adequate quality so
students can understand it easily?
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____ Required peripherals
Does the program require peripherals
the schools are likely to have (e. g., light pens, speech synthesizers)?
Optional Technical Criteria
Does the response judging allow for
ALL possible correct answers and disallow ALL possible incorrect ones?
Does the program present itself quickly
so displays and responses are accomplished without noticeable delays?
Can teachers transfer the courseware
from one machine to another?
Does courseware run on more than
one platform?
Do teacher or user manuals contain
technical documentation on program operation and any technical features
or options?